STEAM Coding Robots
Taylor Atkins
The grant will purchase 4 Sphero SPRK robots for the Lexington STEAM classrooms to use in many projects. STEAM stands for Science, Technology, Engineering, Art, and Math. The STEAM framework uses Science, Technology, Engineering, Art, and Math to teach students how to think critically, develop problem solving skills, be creative in their learning experience, and develop collaboration among peers as well as student to teacher collaboration.
Implementing a class robot, such as Sphero SPRK, is introducing coding concepts and apply practiced coding skills in a fun and creative way, as students program the Sphero to complete courses.